﻿using Jay.Sc2.Bof.Lib.State;

namespace Jay.Sc2.Bof.Lib.Action.Zerg
{
	public class ActionProduceSpineCrawler : ActionProduceFromDrone
	{
		public static ActionProduceSpineCrawler Instance = new ActionProduceSpineCrawler();
		private ActionProduceSpineCrawler() : base(50, 100, 0) { }
		public override ZergState.ZergBuilding GetBuilding(ZergState state) { return state.SpineCrawler; }
		public override string EventName { get { return "ActionSpawnSpineCrawler"; } }
		public override bool HaveTechnology(IBuildOrder bo) { return true; }
	}
}
